How to solve a Rubik's cube
printable version
This is a Rubik's cube solving guide for those who have little to no experience with dice. It is a fairly simple method that requires minimal memorization. It's a simplified version of CFOP (the most common advanced 3x3x3 method), so it's also relatively easy to switch to CFOP.
- Structure
- Notation
- general description
- Paso 1
- paso 2
- level 3
- stage 4
- paso 5
- paso 6
- paso 7
Structure
A 3x3x3 Rubik's cube consists of 20 moving parts: 12 edge pieces and 8 corner pieces; and 6 fixed parts: the 6 intermediate parts.
Each centerpiece is placed in the center of each face and has a sticker on it. Each heart piece defines the color of the face on which it is placed.
The Centers. |
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Each border piece is sandwiched between two center pieces and has two stickers.
the edges. |
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Each corner piece is sandwiched between three edge pieces and has three stickers.
the corners |
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oguideof an edge or corner piece refers to the way it twists or turns.
Greenish-yellow margin correctly aligned. | Misaligned yellow-green border. |
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Yellow-orange-green corner correctly aligned. | Misaligned yellow-orange-green corner. | Misaligned yellow-orange-green corner. |
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oPermutationof an edge or corner piece refers to its location.
Correctly inverted yellow-green border. | Yellow-green border incorrectly permuted. |
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Yellow-orange-green corners swapped correctly. | Yellow-orange-green corner incorrectly permuted. |
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Once the cube is in a resolved position, each tile is swapped and lined up correctly.
Notation
These are the names of the six layers of the cube.
"Alto" [U] | "Down" [D] | "Of course" [R] | "Links" [L] | "Front" [F] | "back" [B] |
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A single letter denotes singlea 90 degree rotation clockwiseof that face
A single letter preceded by an apostrophe (') denotesa 90 degree counterclockwise rotationof that face
A single letter preceded by a "2" denotesa 180 degree turn, in all directions, from that face.
Of | OF' | U2 | D | D' | D2 |
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R | R' | R2 | UE | UE' | L2 |
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F | F' | F2 | B | B' | B2 |
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There are also three "slices". Only the M-Slice is used in this guide.
in the middle [M] | "equatorial" [E] | "stand up" [S] |
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A single letter indicates that a slide is being moved90 degrees in the same direction as the U, R, F movements.
A single letter preceded by an apostrophe (') indicates that a slide is being movedMoved 90 degrees in the same direction D, L, B.
A single letter preceded by a "2" denotesa 180 degree turn, in all directions, of this record.
METRO | METRO' | M2 |
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mi | MI' | E2 |
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S | S' | S2 |
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general description
This is what the solution process will look like.
The first two layers:
Make a "cruz" on the U (or D) side. | Full shift D. | full disk E |
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Last turn:
Line up the U edges. | Align the corners in a U. | Change the corners in U. | Change the borders U. |
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The cross (edges of the first layer)
Here you solve for all four edges of a surface.
This is an intuitive step that does not require any algorithm. This guide uses the white side, but you can choose any color you like. Find the four edges that belong to this face (ie with white stickers) and solve them by moving each of them to the right place. Make sure that each of the four borders is placed between the centers of the same color (for example, the white-orange border is between the white center and the orange center). .
first layer corners
Here you will complete the first layer.
Find a white corner on the U plane and rotate the U plane so that the corner is directly over where it belongs. You will face three cases. Run the algorithm that matches your case.
Meta. | fall 1. | autumn 2. | autumn 3. |
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R U R' | F'U'F | R U2 R' U' R U R' |
If you don't have white corners on the U layer, the unresolved ones are in the wrong place on the D layer. Remove one so it's on the U layer using one of these algorithms. Repeat until all four corners of the first layer are in place.
second layer edges
Here you will complete the equatorial layer and therefore the first two layers.
Find a non-yellow edge on the u-plane and rotate the u-face so that the edge is diagonally where it should be. You will face two cases.
Meta. | fall 1. | autumn 2. |
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U R U' R' U' F' U F | U' F' U' F U R U' R' |
If you have no non-yellow borders in the U level, the unresolved borders are in the wrong place in the second level. Peel one off so it sits on top of the U layer. Repeat the process until all four edges of the second layer are in place.
Orientation of the edges in U
In this step you will form a "cross" on the U layer. There are three cases. The top images show what the cube would look like in terms of the F, U, and R faces, and the bottom images show what the U layer would look like.
Meta. | Drop 1: "L". | Case 2: "line". | Case 3: "Point". | |
view from you | ![]() | ![]() | ![]() | ![]() |
View from the UFR | ![]() | ![]() | ![]() | ![]() |
F U R U' R' F' | F R U R' U' F' | Run the algorithm from case 1 or 2 and it will narrow down to case 1 or 2. |
Orientation of U corners
The next step is to make the entire U face yellow. There are seven cases, but you only need two algorithms.
Meta. | |
view from you | ![]() |
View from the UFR | ![]() |
Category 1: Aligned to a corner
Case 1: "Tones". | Autumn 2: "Antisuno". | |
view from you | ![]() | ![]() |
View from the UFR | ![]() | ![]() |
R U R' U R U2 R' | R' U' R U' R' U2 R |
Category 2: Two facing corners
Position the cube so that there is a misaligned corner in FLU.
Case 3: "Superman". | Case 4: "Chameleon". | Case 5: "Peanut". | |
view from you | ![]() | ![]() | ![]() |
View from the UFR | ![]() | ![]() | ![]() |
Sune + Antisune | they are +U2+ sun protection | they are +Of+ sun protection |
Category 3: guide for zero corners
Position the cube so that one misaligned corner is in the LUF.
Fall 6: "Pi." | Case 7: "Double Superman". | |
view from you | ![]() | ![]() |
View from the UFR | ![]() | ![]() |
they are +OF'+ they are | you are + you are |
Permutation of U corners
This step consists of fully resolving the corners of the last layer. There are two cases. The algorithms are a bit longer than the previous ones, but not difficult to learn since they are "cheating with your fingers". Parentheses show groups of moves to make them easier to learn.
Meta. | Case 1: "Headlights". | Case 2: "No headlight". | |
view from you | ![]() | ![]() | ![]() |
View from the UFR | ![]() | ![]() | ![]() |
(R U R' U') (R' F R2) (U R' U') (R U R' F') | faro +U2+ will do |
Permutation of edges in U
The last step is to solve the remaining edges and complete the cube.
Meta. | Autumn 1: "U(a) Permanente". | Fall 2: "U(b) Permanent." | Autumn 3: „H Perm“. | Fall 4: "Perm Z." | |
view from you | ![]() | ![]() | ![]() | ![]() | ![]() |
View from the UFR | ![]() | ![]() | ![]() | ![]() | ![]() |
F2 U' M' U2 M U' F2 | F2 U M' U2 M U F2 | M2 U M2 U2 M2 U M2 | you(a) +OF'+ U(a) |
FAQs
What is the fastest 3x3 method? ›
Cross, First 2 Layers, Orientation, Permutation (CFOP) is the most popular method for speedsolving the Rubik's Cube. It is the method used by all 3x3 world record holders in the last decade.
What is the easiest Rubik's cube for beginners? ›- Drift 3x3.
- Drift 4x4.
- Drift 3x3 Gear Cube.
- Drift Mirror Cube Blue.
- Drift Maple Leaf.
- Drift Ghost Cube.
Based on this, we can also write the volume of cube formula since cube has equal length, breadth and height. Therefore, the volume of cube formula is a × a × a = a3.
Which is faster ZZ or CFOP? ›ZZ is better than CFOP for OH because of its lower movecount and rotationless solving but still worse than Roux because the ergonomics are worse and the movecount is higher.
Is ZZ method easier than CFOP? ›The ZZ method has fewer moves than CFOP, with ZZ averaging 45-55 compared to CFOP's 55-60 moves. Because ZZ uses EO and block building, it is very move-efficient, these techniques are used in FMC (Fewest Move Challenge).
What is the fastest 3x3 solve 2022? ›The fastest average time to solve a 3x3x3 rotating puzzle cube is 4.86 seconds, achieved by Tymon Kolasiński (Poland) on 30 July 2022 at Cube4Fun, held in Warsaw, Poland. This record was equalled by Max Park (USA) at the Marshall Cubing event on 24 September 2022 in San Diego, California, USA.
What is the average time to solve a 3x3? ›It takes the average person about three hours to solve a Rubik's cube for the first time, but it can take a speedcuber only seven seconds. As the name implies, speedcubing is a sport in which participants solve, most commonly, the 3x3x3 Rubik's Cube as quickly as possible.
Is it possible to solve a Rubik's cube in 1 second? ›Hyde posted a video to reveal the trick that enabled him to solve the cube in such a short period of time. A Rubik's cube artist has stunned netizens after he managed to solve the puzzle in one second.
What IQ is needed to solve a Rubik's Cube? ›An I.Q. of at least 85 is required to learn the spacial algorithms required to complete a Rubik's Cube.
How fast should a beginner solve a Rubik's Cube? ›- Beginners: > 60-second average.
- Intermediate: ~15 to 16 seconds Average.
- Advanced: <~15-second average.
How do you solve a Rubik's Cube easily step by step for beginners? ›
- R: Rotate the right layer clockwise.
- R': Rotate the right layer anti-clockwise.
- L: Rotate the left layer clockwise.
- L': Rotate the left layer anti-clockwise.
- U: Rotate the top layer clockwise.
- U': Rotate the top layer anti-clockwise.
- F: Rotate the front layer clockwise.
It takes the average person about three hours to solve a Rubik's cube for the first time, but it can take a speedcuber only seven seconds. As the name implies, speedcubing is a sport in which participants solve, most commonly, the 3x3x3 Rubik's Cube as quickly as possible.
How long does it take to solve a Rubik's cube for a beginner? ›You just need to know a set of algorithms — or turn patterns — that orient pieces of the cube one at a time. Memorizing the order of those turns can be done surprisingly quickly. A beginner could easily solve a Rubik's cube in less than two minutes over the course of a week.
What is a 7x7 Rubik's cube called? ›The V-Cube 7 is a combination puzzle in the form of a 7×7×7 cube. The first mass-produced 7×7×7 was invented by Panagiotis Verdes and is produced by the Greek company Verdes Innovations SA.
Can a 7 year old solve a Rubik's cube? ›Rubik's cubes can be learned by kids as young as three years old. It's the perfect learning activity for kids who are bursting with curiosity and love to solve puzzles.
Do you use math to solve a Rubik's cube? ›Solving the 3x3x3 Rubik's Cube mathematically primarily relies on a branch of algebra called group theory. When using group theory, mathematicians have shown that solving the Rubik's Cube is almost trivial.